Crowd-sourcing

By Adi Keinan-Schoonbaert, Research Associate, UCL Institute of Archaeology, and Daniel Pett, ICT Advisor, British Museum.

This article is part of our series: a day in the software life, in which we ask researchers from all disciplines to discuss the tools that make their research possible.

With the archaeology, heritage and museum sectors suffering from substantial budget cuts in recent years, there has been a need to find creative ways to generate income and keep our heads above water. Online crowdfunding is a relatively new way to raise funds…

By Victor Naroditskiy, Post-Doctoral researcher on the ORCHID project, University of Southampton.

This article is part of our series: a day in the software life, in which we ask researchers from all disciplines to discuss the tools that make their research possible.

We live in what has been described as the Information Age, but at times a better term would be the Disinformation Age. This is due to the sheer volume of information being propagated by the Internet, and in particular, social media, every day at the click of a mouse. Finding out the truth in this sea of…

By Andrew Bevan, Senior Lecturer, UCL Institute of Archaeology.

This article is part of our series: a day in the software life, in which we ask researchers from all disciplines to discuss the tools that make their research possible.

Archaeologists have long had a taste for computer-based methods, not least because of their need to organise large datasets of sites and finds, search for statistical patterns and map out the results geographically. Digital technologies have been important in fieldwork for at least two decades and increasingly important for sharing…

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