Games

By Helana Santos, games programmer and developer for Modern Dream.

This article is part of our series Women in Software, in which we hear perspectives on a range of issues related to women who study and work with computers and software.

How does it feel to be a woman in the games industry, you ask? Great, I say! I love working in an industry filled with people passionate about what they do. It is always wonderful to meet game developers making innovative, creative and fun experiences, to meet people who give wings to those creations and make them…

By Kate Howland and Judith Good, Department of Informatics, University of Sussex

This article is part of our series Women in Software, in which we hear perspectives on a range of issues related to women who study and work with computers and software.

With calls for all UK children to learn computer science from a young age, we need teaching methods and tools which can help novice programmers to learn in a way which both motivates and is more accessible for them, and which builds on their existing skills and interests.

The Flip programming…

By Patrick Dickinson, Senior Lecturer, School of Computer Science, University Of Lincoln.

This article is part of our series: a day in the software life, in which we ask researchers from all disciplines to discuss the tools that make their research possible.

Computer games are a big part of our lives. The size of the world games market is set to grow to $78 billion by 2017. In the UK, 40% of people have played games in the last twelve months. In other words, computer games and their role in society warrant serious research.

With this in mind, the…

By Dr Iain Donald, Lecturer in Interactive Media Production at the University of Abertay Dundee.

This article is part of our series: a day in the software life, in which we will be asking researchers from all disciplines to discuss the tools that make their research possible.

Computer games are being used to address complex issues for a range of audiences. One such game is Far From Home, an online 3D adventure game made by students at the University of Abertay in Dundee. This uses the adventures of an alien called Sid to represent the experiences of a child in care…

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