By Patrick Dickinson, Senior Lecturer, School of Computer Science, University Of Lincoln.

This article is part of our series: a day in the software life, in which we ask researchers from all disciplines to discuss the tools that make their research possible.

Computer games are a big part of our lives. The size of the world games market is set to grow to $78 billion by 2017. In the UK, 40% of peopleĀ have played games in the last twelve months. In other words, computer games and their role in society warrant serious research.

With this in mind, theā€¦

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