A day in the software life is a series of articles where researchers from across the disciplines discuss the tools that make their research possible.
- 3D archaeology - now low-cost, high-volume and crowd-sourced by Andrew Bevan.
- Venerable beads – tracing the origins of ancient jewellery by Beatrice Demarchi and Julie Wilson.
- Smart Glasses – a new vision for the visually impaired by Stuart Golodetz.
- Google Glass in the operating theatre by Shafi Ahmed.
- Teaching digital culture by Tim Jordan.
- The Google Maps of 18th Century London by Peter Rauxloh.
- Are we virtually there yet? Bringing back the luxury of air travel by Mirabelle D'Cruz.
- Bringing forensic science to the masses by Niamh Nic Daeid.
- Curved display technologies for public spaces by Julie R. Williamson.
- AI bandits on a budget by Long Tran-Thanh.
- Press start: Games Research Group launches at the University of Lincoln by Patrick Dickinson.
- Making art from the Web by Martyn Dade-Robertson.
- Learning surgery from afar by Paula Smith.
- Aliens in care homes - serious gaming by Iain Donald.
- Keeping the Internet running by Mayur Channegowda.
- March of the Titans: generating Dinosaur locomotion with Virtual Robotics by Bill Sellers.
- Taking a Peek into eye disease by Andrew Bastawrous.
- The dark arts of particle physics software by Christopher Tunnell.
- How to rebuild a dinosaur by Stephan Lautenschlager.
- Research: what a wonderful open-source world by Josef Weinbub.
- A day in the software life of an Antarctic Marine Biogeographer by Huw Griffiths.
- The invaluable contribution of open-source software to research by Mark Woodbridge.